![]() And I think it's fine, there's nothing wrong with it. But at the same time there are only so many of them and they're not specific to each dungeon which ultimately makes all dungeons feel the same.Īnd I get that JRPGs do that, they reuse enemie's models and just paint them differently. I love this game's monster design, I think it's unique and fantastic. But unlike in Pokemon you never know what element to use. Much like in Pokemons, you counter certain monsters with certain elements. It's very much a combat system based on extremes. But I couldn't get behind combat system and dungeons themselves.Īt first I thought it was kinda nice, but with each dungeon it just kept getting dumber and dumber. ![]() Does anyone else feel like combat in this game just sucks? I loved this game, itss story, its characters.
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